![]() ![]() While you don’t need to wall jump to beat the game, you do need the space jump, which doesn’t always work for some reason.Īlso of note is how there is a point of no return at the last save point. Both actions are unreliable, and the wall jump in particular is very hard to pull off. This is most noticeable when trying to wall jump or space jump. The controls are a little bit stiff, especially in comparison to future Metroid games. The only criticism of the level structure are the occasional single square wide platforms in some areas that are hard to safely jump onto.Įven with all this praise and influence, Super Metroid does have a few flaws that made the game age a little bit. Even the bosses on this game can be tough in a good way, and some are rather frightening in both appearance, difficulty, and movement patterns. The game is solidly built, and the on screen map helps you find places to reexplore as you gain new abilities. There are even a few hidden actions you can pull off with certain upgrades, most notably the shine spark action from the speed booster upgrade, which can allow Samus to shoot off like a rocket, or the wall jump which can greatly improve mobility, if you know about it. It could be as simple as an expansion to your health or missile capacity, or it could be something far more useful, such as the grapple beam, which functions like a grappling hook. Super Metroid is full of secret paths, and rewards you for exploring with a new toy around every corner. Both of these items are fairly unique to the Metroid series, and you won’t see them in most other games. In this example, you can freeze enemies and use them as a platform to reach higher areas that you couldn’t before. ![]() Other upgrades, such as the ice beam are even more creative in how they alter your navigation of the planet. The previously mentioned morph ball allows Samus to change into a ball and slip into short, narrow passages. Super Metroid doesn’t give you any instructions on how to play, so it is up to the level design to guide you forward to help you decide if you can go somewhere based on what upgrades you currently have available. It’s moments like these where the game Super Metroid really shine. Now the area you just came from is crawling with the space pirates that you have to fight off, and the planet is now alive with strange and hostile alien life forms. As you go back up the elevator, you might notice the two face-like objects in the background, once unmoving, now turn to face you as you move past them. Once you grab the item, a security camera activates, making you realize you are being watched. You then travel past where the final battle takes place in the first Metroid game, then follow an elevator that leads to the morph ball. When you first land of the planet, it is quiet and empty. Of greater note is that the small and big details that lead to a subtle sense of fear. Planet Zebes is a dark and alien place, often times one will feel isolated from familiar territory while playing this game. What really grabs one’s attention about Super Metroid is the use of attention to detail in the visuals. The story is pretty basic, and mostly doesn’t get much more complex than that, but considering that the game is as old as it is, it is enough to get the player’s attention. Samus is trying to find the captured Metroid larva and restore peace in the galaxy in her mission. Super Metroid follows the story of a heroic bounty hunter named Samus Aran, who fights the space pirates on the planet Zebes. In games like Super Metroid, you have free reign to explore the entire game with the aid of an updating map, with some areas blocked off until you collect an upgrade, or complete a specific task. Unlike early Super Mario games, you can travel throughout the entire game world without being interrupted by a world map or the end of a level due to a goal post of some sort. The main features of the Metroidvania style games involve a large, interconnected map in a 2D platformer game. Does Super Metroid still hold up today, with so many other games like it? I’m here to help you find out. Super Metroid influenced an entire subgenre of video game, now called “Metroidvanias” due to how the Metroid and Castlevania games were among the most common games to have the features of this subgenre of 2D platformer. While as of this writing, I am still playing Metroid Dread for review, I have decided to look back at the genre defining game of the Metroid series, Super Metroid. The recent release of the game Metroid Dread has sparked renewed interest in the Metroid games. Links- Home– Reviews– Articles– Videos– Library– Contact ![]()
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